Innovation Fest for the Next-Gen

Codeavour 5.0 International Logo

Innovation Fest for the Next-Gen

Congratulations to
our Winners!

Motwani Jadeja Foundation Official Logo
STEMpedia Logo
Motwani Jadeja Foundation Official Logo
AWS Official Logo
STEMpedia Logo
ARTPARK AI and Robotics Technology Park Official Logo
Atal Innovation Mission Official Logo with black Satyamev Jayate Emblem

Building the future with

AI, Coding, and Robotics

Codeavour is the biggest International Fest hosted annually by STEMpedia, where participants make innovative projects with hands-on learning using PictoBlox to make the world a better place.

Through training sessions and workshops, students can explore the exciting world of AI, AR-VR, Machine Learning, Coding, and Robotics. Codeavour 5.0 International inspires participants to engage in interactive activities through learn-by-doing and doubt-solving sessions. Thereby promoting the development of critical thinking, creativity, collaboration, and communication, the four Cs of the 21st-Century Skills!

Lego with PictoBlox Project called Smart Parking Tower made by two little girls from Saudi Arabia

The Bigger and Better Codeavour 5.0 International

Rajeev Motwani Fellowship Program

The Rajeev Motwani Fellowship Program is designed to create, mentor, and empower young innovators. “Rajeev Motwani Fellows represents a dynamic community of entrepreneurs united by a shared set of activities, vision, philosophy, and aspirations that continue to evolve.”

The top 20 students from the senior group aged 15+ attended the Fab 24 Event in Mexico as winners of Codeavour 5.0! This event provided them with an incredible opportunity to meet industry experts and network with like-minded individuals.

Listen from the Young Innovators

Listen from the
Young Innovators

Win the Prizes that Inspire

A total of 100+ prizes and Fellowship (For the top 20 students) worth $45,000+ will be given to students who showcase their extraordinary projects.

Orange Gadgets Icon

Gadgets

Cash and Coupons Icon

Cash and Coupons

Golden Trophy Icon

Trophies and Medals

Fellowship and Mentorship Icon

Fellowship and Mentorship

Special Prizes

Girls in STEM Award, Out-of-the-Box Idea Award, People’s Choice Award, Sustainable Project Award, and Champion Changemaker Award (for teachers)

Step onto the Global Stage to

Win Prestigious International Prizes!

Elevate your AI, Coding, and Robotics skills and win prizes and international fellowships worth $45,000+ This is your chance to join the ranks of Tech Prodigies in Codeavour 5.0 International and capture top honors in the ultimate AI, Coding, and Robotics Showdown!

Codeavour 5.0 Media Coverage

Codeavour 5.0 attracted significant media attention, showcasing the innovative spirit and collaborative efforts of young minds as they presented their pioneering projects in technology, live from the heart of innovation.

Explore the Live Events of Codeavour 5.0 International

Discover the latest on Codeavour 5.0 regional, national, and international events. The biggest AI, coding, and robotics competition for school students is all set to celebrate creativity, innovation, and entrepreneurial spirit globally.

What's New in

Codeavour 5.0 International

The competition is aligned with the United Nations’ Sustainable Development Goals (SDGs), fostering a purpose-driven environment where the participants can channel their AI and coding skills toward solving real-world problems and unleash their potential to do innovative projects for a sustainable future.

UN SDG 1 to End poverty in all its forms everywhere
UN SDG 2 to End hunger, achieve food security and improved nutrition and promote sustainable agriculture
UN SDG 3 to Ensure healthy lives and promote well-being for all at all ages
UN SDG 4 to Ensure inclusive and equitable quality education and promote lifelong learning opportunities for all
UN SDG 5 to Achieve gender equality and empower all women and girls
UN SDG 6 to Ensure availability and sustainable management of water and sanitation for all
UN SDG 7 to Ensure access to affordable, reliable, sustainable and modern energy for all
UN SDG 9 to Build resilient infrastructure, promote inclusive and sustainable industrialization and foster innovation
UN SDG 12 to Ensure sustainable consumption and production patterns
UN SDG 13 to Take urgent action to combat climate change and its impacts
UN SDG 14 to Conserve and sustainably use the oceans, seas and marine resources for sustainable development
UN SDG 15 to Protect, restore and promote sustainable use of terrestrial ecosystems, sustainably manage forests, combat desertification, and halt and reverse land degradation and halt biodiversity loss

All New Tracks for Codeavour 5.0

Introducing two exciting new tracks for Codeavour 5.0 International, where students can ignite their innovation and creativity: ‘Track 1’ for trailblazing tech solutions to real-world challenges and ‘Track 2’ for creative AI, coding and adventures. Let your imagination soar!

Track 1

Innovation and Entrepreneurship

This track focuses on transforming young innovators into tomorrow’s entrepreneurs, emphasizing the UN’s Sustainable Development Goals for students aged 7-18.

Track 2

AI Robo City Challenge

AI Robo City Challenge is a dynamic, hands-on robotics competition for the students aged 7-18 where they solve real-world problems aligned with UN SDGs.

How to Participate?

1 Register

Register for Codeavour 5.0 International

2 Learn

Master AI-ML, AR-VR, and robotics through interactive Bootcamps.

3 Compete

Get ready with your ideas and robot, submission closes on March 25, 2024

4 Win

Show your skills and aim for the top!

Codeavour 5.0 International participation fees are $25 USD (equivalent to 2000 INR for India) and 300 AED (Registration + Value Add Services*) for UAE participants. Scholarships are available for underrepresented students; contact codeavour@thestempedia.com or an authorized partner for details.

The dates provided are applicable for teams from India and all other countries where physical events are scheduled. Please note that timelines may vary by country; for specific details, we encourage visiting the respective country partner page.

Guidelines for Participation

Note: These are the common guidelines that has to be followed in Codeavour. For Track specific Guidelines, please visit the Tracks pages

  • You can participate in anyone of the following 3 age groups:

Elementary

(7 - 10yrs Old)

Image for 1

Junior

(11 - 14yrs Old)

Image for 2

Senior

(15 - 18yrs Old)

Image for 3
  • You can participate as an individual or in a team of two to three students, along with one mentor.
  • In the case of a team of two or three, all members should belong to the same age group, or if the age group is different, then the age group should be selected as per the age of the elder one.
  • Only 1 project can be submitted per team in Track 1. If you want to submit more than one project, then you need to do another registration.
  • If the individual or the team wishes to participate in both tracks, registration has to be done separately for both Tracks

Codeavour 5.0 International Supporters and Partners

Hosted By

International Venue Partner

Community Partner

Title Sponsor

STEM Education Sponsor

Lead Sponsor

Accredited By

Social Impact Partner

Codeavour 5.0 Country Partners

Country Partner, Egypt

Country Partner, Jordan

Country Partner, Iraq

Country Partner, Algeria

Country Partner, Indonesia

Country Partner, Ghana

Country Partner, Nepal

Country Partner, Sudan

Unique World Robotics, UAE

BSEC, Nigeria

SciTech, Syria

MITS, Caribbean Region

Create Your Innovative
Projects using PictoBlox

Revolutionary Blockbased and Python programming platform for kids and teens to learn coding through creative and engaging projects.

A New Vision to Empower the Next-Gen

Student Icon

Aim to impact

300,000+

Students

School Icon

Partnering with

3000+

Schools

Team Icon

Forming

100,000+

Teams

Countries Icon

Spanning Across

70+

Countries

Spreading Innovation Globally: Codeavour’s Worldwide Impact

Codeavour 2022 has left an indelible mark on the world stage with incredible innovation submitted by kids across the Globe to make the world, a better place to live!

Resounding Success of Codeavour 2022 International

In 2022, Codeavour has been concluded with grand award ceremony in 8 countries.

Collaborate with Us for Upcoming Codeavour

If you’re an evangelist, educator, school, STEM training centre or STEM consultant, join us in Codeavour. Become our Sponsor, Ambassador, Country, Academic, Training or Community partner and get acknowledged for your efforts.

Associate Nationally: Bring Codeavour in Your Country

Sponsor Our Vision: Bring a Positive Change among Next-Gen

Ignite Innovation in Your School: Partner with Us

Watch the Sheer Brilliance of Students Across the Globe

Vision to Achievement: Stories of Change

Developing the 21st- Century skills for better tomorrow, Codeavour empowered kids to find their career in technology.

ATL Success Story

In collaboration with AIM, NITI Aayog, India

Atal Innovation Mission, NITI Aayog with a vision to ‘Cultivate one Million children in India as Neoteric Innovators’, is establishing Atal Tinkering Laboratories (ATLs) in schools across India. With the support of Atal Innovation Mission, NITI Aayog’s team, we reached out to Atal tinkering labs all across India, and provide the opportunity to the young innovators to make them aware of the latest technologies like AI & machine learning, and invited them to participate in the competition. In Codeavour 22, we onboarded 167+ ATL schools with 5900+ students associated with them. 

CARES Goa Success Story

In Collaboration with Government of Goa, India

The Coding and Robotics Scheme (CARES), brought forth by the compassionate hearts of the Government of Goa, has become a gateway for our youth and teachers to display the inspiring creativity fostered within their souls. All the students were provided with an opportunity to participate in Codeavour, students and teacher training were conducted and Goa students submitted 400+ Innovative projects and the best performers were awarded.

Iraq Success Story

In collaboration with IoT Kids, a leading Iraqi organization to teach kids coding, robotics, AI, and electronics.

The goal of Codeavour 2022 was to guide the Iraqi kids to use the modern technology in the right way and to gain new skills like logical thinking and innovation. The event got concluded with a grand award ceremony in Iraq. In Codeavour 2022, IoT Kids ensured the participation of 95 teams in different age groups from Iraq. The physical event was held on February 22, 2023 with presence of parents, representatives from the Ministry of Education, Iraq and delegates from Private Sector Companies.

Words of Inspiration and Success

Developing the 21st-Century skills for better tomorrow, Codeavour empowered kids to find their career in technology.

Join Our Community

Join our PictoBlox WhatsApp, Telegram group, and PictoBlox Facebook community to get regular updates on the competition!

Telegram Group Joining Scanner
Codeavour Group Facebook QR

Collaborate with Us

A problem was detected in the following Form. Submitting it could result in errors. Please contact the site administrator.

Supporters in Codeavour Journey

FAQ's for Codeavour

Codeavour is an international AI, coding and Robotics competition for students being hosted by STEMpedia annually to encourage them to bring out their inner coders and make innovative projects.

The global AI, Coding, and Robotics competition fosters innovation and entrepreneurial skills among students of age 7 to 18 years to raise awareness about UN Sustainable Development Goals.

The aim of this international competition for kids is to encourage kids to develop an interest in STEM, especially programming, and to develop critical thinking, creativity, collaboration, and communication – the four C’s of 21st-century skills while also bringing solutions to real-world problems.

The Age groups for participating in codeavour 5th Edition 2023-24 are:

Elementary: 7 – 10 yrs old

Junior: 11 – 14 yrs old 

Senior: 15 – 18 yrs old

and the team size would be 1-3 students per team + one coach

Yes, you can participate in a team, the team size would be a maximum of 3 students per team + one coach.

The only prerequisites to enter this AI, coding, and robotics competition for students are a PC (Windows, macOS, or Linux), an Android smartphone or tablet, good internet connectivity, and a desire to learn. 🙂

This year Codeavour 5th Edition brings many new things in the competition like:

  1. New competition Tracks: Track 1: Innovation and Entrepreneurship, Track 2: AI Robo City Challenge
  2. Fellowship and Mentorship programs for Top 20 Students along with their Mentors
  3. Use of Latest Technologies like AI, ML, AR-VR, Robotics
  4. Regional, National and International Level Events

Explore more about the new things in Codeavour 5th edition here: http://167.172.120.155/

If you are already familiar with all the basic AI concepts and coding and can confidently make projects in PictoBlox, then you can skip this stage and directly start working on your project. You can always learn something new even if you already know. No harm in trying out, right? 🙂

You can also earn certificates by completing online courses available at the learning stage.

Yes, for Codeavour 5th Edition 2023-24, it is mandatory to use PictoBlox as your coding platform.

For Track 1 you can choose among the hardware which is compatible with PictoBlox, like Quarky, evive, Micro:Bit, Arduino, ESP32, Twatch, Boffin, Makey Makey, Lego.

For Track 2 the participants have to use Quarky and program it using PictoBlox.

The registration fee for the

Indian Nationals: Registration Fee: INR 2000

Participants living outside India (International participants): Registration Fee: USD 25

*UAE Nationals (with Value-Added Services): Registration Fee: AED 300

It’s important to emphasize that the registration fee remains consistent for both individuals and teams, ensuring equitable access for all participants.

If you face any technical difficulties regarding PictoBlox or the website, please write to us at support@thestempedia.com with the following subject line:

[Your name] | Codeavour technical query

If you have any other Codeavour-related queries, please write to us at codeavour@thestempedia.com with the following subject line:

[Your name] | Other Codeavour query

Follow these steps to register to participate in Codeavour 5.0 International:

  1. Go to http://167.172.120.155/register/
  2. Start filling out the form by providing the team details.
  3. Select your country, age group, and size of the team.
  4. Select the Track you want to participate in.
  5. Fill in your Team Leader’s Details
  6. If you’re participating with a mentor, fill in your mentor details.
  7. If you don’t have a mentor, you can fill in your guardian’s details.
  8. Provide details about your partner.
  9. Make the payment, and Voila you can access your dashboard now.

Yes, the registration fee for International participants is $25 USD (equivalent to 2000 INR for India) and 300 AED in UAE with the value-added services.

Participants from any country are welcome to join Codeavour 5.0 in TRACK 1 (Innovation and Entrepreneurship) online as well as in the physical competition. However, to participate in TRACK 2 (AI Robo City Challenge), the participants need to attend the physical (offline) competition. They are required to choose their country from the official Codeavour 5.0 International country list.

If you don’t have a mentor, you can fill you your Guardian’s details in the mentor form.

You can register as an individual or as a team of two to three.

Yes, the maximum size of a team is 3 individuals along with one coach.

If you encounter any issues during the registration process, email us at codeavour@thestempedia.com

After the registration process is complete, you cannot make any changes to the information. Make sure you fill everything correctly while submitting the form.

Once you complete the registration and make the payment, you can access your dashboard and learning resources. 

All the learning resources will be available on your dashboard and you can start preparing for the competition.

Participation in both tracks is open for the students. However, we don’t recommend students to participate in both tracks simultaneously as the competition will be taking place on a similar date and time for both tracks. 

Managing Juries simultaneously would be difficult for the participating students. It is recommended to avoid participating in both tracks, though if you want to participate in both tracks, the registration has to be done separately for both of them.

The registration deadline will be announced soon.

You’ll receive a confirmation email stating your successful registration and confirmation about participation.

You can submit only one project under one registration. 

You can participate in Track 1: Innovation and Entrepreneurship in physical (offline) competition and online mode. To participate in Track 2: AI Robo City Challenge, you need to be present in a physical (Offline) competition happening in 15+ countries.

The countries in which Track 2 will be happening are:

  1. Egypt
  2. Jordan
  3. Iraq
  4. India
  5. Algeria
  6. Indonesia
  7. Ghana
  8. Nepal
  9. Sudan
  10. UAE
  11. Nigeria
  12. Syria
  13. South Africa
  14. South Korea
  15. Bahrain
  16. Malaysia
  17. Caribbean Region

Note: The addition of more countries will be dependent on the partnership established in those countries.

You can register for the Codeavour 5th Edition 2023-24 from the website itself: https://codeavour.org 

Registration is open from October 27th, 2023. You can visit the website, fill in your details, and register for the competition.

The registration fee are the following:

Indian Nationals: Registration Fee: INR 2000

Participants living outside India (International participants): Registration Fee: USD 25

*UAE Nationals (with Value-Added Services): Registration Fee: AED 300

It’s important to emphasize that the registration fee remains consistent for both individuals and teams, ensuring equitable access for all participants.

Yes, you can form a team.

Please note that in the case of a team of two or three, both members should belong to the same age group or if the age group is different then age group should be selected as per the age of elder one.

Yes, the participation fee is the same for both individuals and teams.

You can participate in one track only with a single registration; to participate in both the tracks, you need to register for both of them separately.

The project should be aligned with one of the following themes:
1. Save the Environment
2. Strengthen the Health Infrastructure
3. Revolutionize the Agriculture
4. Educate the World
5. Automate the Surroundings

The project should be programmed using PictoBlox only. You can use any coding environment available inside PictoBlox.

In the case of hardware-based projects, only the hardware that is compatible with PictoBlox is allowed, i.e., Quarky, evive, micro:bit, Arduino, ESP32, Boffin, T-Watch, TECbits, LEGO, etc.

PictoBlox-based projects where no hardware is used are also allowed to participate, compete, and win.

Track 2: AI Robo City Challenge is for offline participation. There’s no project submission for Track 2.

There are 11 mini-challenges in Track 2, the participants need to complete as many as possible in 5 minutes to win the competition.

After completing your registration and payment successfully, you can access the submission section from your dashboard on http://167.172.120.155/ to submit your projects.

Only one project submission is allowed per team.

The project submitted should be authentic and made by participants only using PictoBlox.

You are allowed to make changes to your project before the regional competition. However, once the regional competition is finished, you can only make small updates to your project. You are not allowed to completely change your project when you reach the national or international levels.

For a successful online submission, you must submit the following:
1. Cover Image: Upload a good-quality image showcasing your innovation (recommended size: 1,920 x 1,080 pixels)
2. Description: Write a 100-150-word description of your project, covering the key highlights of your innovation.
3. PictoBlox File: Upload or add a link to the PictoBlox file(s) of your project. You can upload one or more files if your project has multiple boards. (Make sure not to upload multiple file options for the same board.)
YouTube Video: Make and add a link to a YouTube video of 5 to 10 minutes duration covering the following things:
4. Briefly describe you and your teammates.
5. Briefly describe the selected theme and why you chose it.
6. Overview of your innovation and project demonstration                                                                                                                                                        7. Business Pitch: Make and upload a presentation of 10–15 slides as per the given template:
https://aim.gov.in/pdf/Business-pitch-template.pdf

The rules for evaluating the project will be disclosed soon for both Tracks seperately.

For Track 1 you can choose among the hardware which is compatible with PictoBlox, like Quarky, evive, Micro:Bit, Arduino, ESP32, Twatch, Boffin, Makey Makey, Lego.

For Track 2 the participants have to use Quarky and program it using PictoBlox.

Yes, there will be AI, Coding and Robotics Training as well as doubt-solving sessions which will help you in learning the fundamentals of AI, Coding and Robotics, using PictoBlox and making your project without any difficulty.

The prizes for Codeavour 5th Edition is broadly divided into four categories which are:

  • Gadgets
  • Fellowships and Mentorships
  • Cash and Coupons
  • Trophies and Certificates

You can sponsor our vision to bring positive change among the next-gen by filling out the form or writing to us at codeavour@thestempedia.com to discuss it further.

STEMpedia | Becoming Codeavour 2023-24 Sponsor

You can associate with us to motivate students to take part in this international coding competition as one of the following types of ambassadors:

If you like to become an ambassador, visit HERE to fill out the form. You can also write to us at codeavour@thestempedia.com with the following subject line:

STEMpedia | Becoming Codeavour 2023-24 Ambassador

Having a successful track record of providing coding training or related educational programs can strengthen your application. Highlight any previous training initiatives, coding boot camps, or workshops you have conducted and the positive outcomes achieved. Training partners should be committed to providing ongoing support to participants throughout the competition. This may include offering additional practice sessions, answering coding-related queries, providing mentoring or guidance, and assisting participants in preparing for the competition. Partners should be able to collaborate effectively with the competition organizers and maintain clear communication channels. A good connection with local schools, students, and local bodies to promote Codeavour. Training partners should have a qualified team who can effectively teach coding concepts and techniques to participants.

As a student ambassador for a Codeavour competition, you are expected to have a solid understanding of coding concepts and be proficient in programming languages. Demonstrating your coding skills through previous projects, competition participation, or relevant certifications can strengthen your application. You should also have communication and presentation skills, leadership abilities, networking abilities through your social media channels, and importantly vision to impact the other students.

If you are a school or any other educational institution, you can collaborate with us as an academic partner for Codeavour 5th Edition 2023-24. 

You can click here to Fill out the Form or write to us at codeavour@thestempedia.com to discuss it further with the following subject line: 

STEMpedia | Becoming Codeavour 2023-24 Academic Partner

Academic Partners are expected to have a strong commitment to coding education and promoting technical skills among their students. Schools should have the necessary infrastructure to support coding education and participation in the competition and are expected to actively engage their students in competition activities and encourage participation in the competition. Demonstrating initiatives or policies that promote equal opportunities for students from all backgrounds to participate in coding activities can be advantageous. We expect good administrative support for coordinating logistics, managing registrations, and providing overall assistance to students participating in the competition.

If you are a business that provides training or services to students in the STEM, STEAM, Coding, Robotics, or AI education sector, you can collaborate with us as a training partner.

You can click here to Fill out the Form or write to us at codeavour@thestempedia.com to discuss it further with the following subject line: 

STEMpedia | Becoming Codeavour 2023-24 Training Partner

Having a successful track record of providing coding training or related educational programs can strengthen your application. Highlight any previous training initiatives, coding boot camps, or workshops you have conducted and the positive outcomes achieved. Training partners should be committed to providing ongoing support to participants throughout the competition. This may include offering additional practice sessions, answering coding-related queries, providing mentoring or guidance, and assisting participants in preparing for the competition. Partners should be able to collaborate effectively with the competition organizers and maintain clear communication channels. A good connection with local schools, students, and local bodies to promote Codeavour. Training partners should have a qualified team who can effectively teach coding concepts and techniques to participants. 

If you are an NGO or NPO, who are working for underrepresented areas, you can associate with us as a community partner.

You can click here to Fill out the Form or write to us at codeavour@thestempedia.com to discuss it further with the following subject line: 

STEMpedia | Becoming Codeavour 2023-24 Community Partner

Community partners should have strong connections and relationships within the local community. Demonstrating your involvement in community organizations, educational institutions, or other relevant groups can showcase your ability to engage and mobilize the community effectively. Partner is expected to actively promote the coding competition and related events to the local community. Highlighting your experience in organizing and executing effective outreach strategies, such as social media campaigns, community events, or workshops, can strengthen your application. Establishing partnerships with local educational institutions, such as schools or colleges, can enhance community engagement efforts. High Commitment is expected to impact a large number of students by making them part of the competition through the support of the Codeavour team.

PictoBlox is an educational programming software with block-based coding and Python Programming that makes coding fun and easy. With a user-friendly interface and drag-and-drop functionality, it is the ideal companion for setting the first step into the world of programming. One can learn to code, make interactive animations and games, interesting projects based on IoT, program actions for robots, create Artificial Intelligence or Machine Learning projects (like face expression detection, self-driving car, object identifier, or speech recognition), and much more!

PictoBlox software is available for Windows, Mac, Linux, and Chromebook users. PictoBlox App is also available on the Google play store for android users and Apple AppStore for iOS users (iPad or iPhones).

You can directly use PictoBlox as a web browser on https://pictoblox.ai/

(preferred browser is Google Chrome).

No, PictoBlox doesn’t store any pictures/videos of kids/users.

All the data generated or the camera/video feed used in PictoBlox is used locally or via our secured servers with a fully automated system without any human interventions. It is not used for any kind of marketing or promotional means without permission from the user (or guardians).

PictoBlox’ block programming environment is based on Scratch 3.0 and Google Blockly, hence the basic functionality is similar. PictoBlox has a slightly different user interface compared to Scratch. While Scratch is an amazing educational platform for kids to start their first coding project, PictoBlox offers a more streamlined and simplified interface, making it easier for young learners to navigate and use. PictoBlox runs block coding even on Android smartphones and iPhones. The blocks in PictoBlox are also larger and more visually appealing with a more interactive User Interface. There are many additional features PictoBlox offers, a wide range of extensions, including ones for integrating popular hardware platforms like Arduino, Lego and micro:bit. These extensions provide additional blocks and functionalities to interact with specific hardware devices. It also offers various extensions related to Artificial Intelligence and Machine learning, Music, Animation, looks, motion, sensing, operators, face detection, object detection, NLP, Chat GPT and more that you can find out here.

While both PictoBlox and Scratch are used in educational settings, PictoBlox places a stronger emphasis on AI, Machine Learning, Robotics and STEM education and integrating physical computing. It aims to teach programming concepts alongside electronics, AI, ML, and robotics, making it suitable for schools and maker spaces with a focus on hands-on learning.

If you have set your default coding environment, click on the Setting icon given in the upper right corner of the PictoBlox window, Select the Coding environment preference, and choose your default coding environment according to your use or set it to None if you want PictoBlox to ask the coding environment every time you start the app.

*Click on the image to open in full screen.

PictoBlox Software can run without an internet connection. but, there is a different extension that requires an internet connection.

You can perform AI, Ml, and Robotics based activities without an internet connection.

You can easily add various extensions in PictoBlox according to your need.However, it is dependent on your system RAM to load various extensions simultaneously.

You can add functions to the programming but not to the library.

Using My Block you can create your own Block that function can be used in upload mode as well.

While you open Pictoblox there is an option to choose from block/ python/ ml environment, one can select the environment from there

OR

go to file from the ribbon> select open Python Environment.

PictoBlox Python provides a wide range of built-in Python modules that you can utilize for various programming tasks. These modules cover many common functionalities and allow you to accomplish a lot within the PictoBlox environment.

However, if you encounter a scenario where you require additional libraries or modules that are not already included in PictoBlox, you can leverage the PIP Package Manager feature. The PIP Package Manager allows you to install third-party Python libraries from the Python Package Index (PyPI) directly within the PictoBlox Python IDE.

There are two ways to install a library using PIP Package Manager:

  1. A) Recommended Libraries: This option provides a curated list of commonly used libraries. You can browse through the recommendations and select the libraries you want to install. Clicking the install button for each library will initiate the installation process.
  2. B) Installer: If you have a specific library in mind that is not listed in the recommended libraries, you can enter the name of the library directly. After entering the library name, click the install button to start the installation process.

You can view the installation logs in the Python terminal.

Once installed, you have the option to update the library if an update is available or uninstall it.

Note: In PictoBlox Python in a web browser, you don’t need to explicitly install libraries. When you run your code, PictoBlox will automatically install any required libraries based on the “import module” statements present in your code.

For instance, if you include the statement “import numpy” PictoBlox will handle the installation of the “numpy” library directly.

*Click on the image to open in the full screen.

If your PictoBlox coding environment is set to default then PictoBlox will ask you every time you open the Pictoblox to choose the environment and you can select the ML environment.

If you are already in the coding environment and wish to open the ML environment, please go to File and you will see the last option Open ML Environment click on it and open your ML environment.

ML Environment is only available in the English language, for now, our team will be working on more languages.

If you want to contribute to translating PictoBlox in your language, kindly write to us at support@thestempedia.com 

Yes, you can access the PictoBlox ML Environment Tutorial HERE. The tutorials are based on different classifiers available in the Machine Learning  Environment. These tutorials also provide an introduction to working with Machine Learning (ML) models in PictoBlox with Block coding and Python Programming for Kids. With a step–by–step approach, users will learn how to create and use ML models in PictoBlox.